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"There's games sometimes where the release version of the game has the debug version accessible somehow. What if we could one day skip the bells? CapitaineToinon The developers accidentally uploaded a development version of Dark Souls on Steam, complete with debugging tools, that was quickly snagged and circulated by modders and speedrunners. To narrow the search, he used the debug version of Dark Souls that players had gotten their hands on by a stroke of luck (and a big whoops by FromSoftware). Capitaine needed to find a place he could trick the game into not quite killing him just close enough to the fortress. If you're too far though, the floor leading to the fortress won't be loaded either. If you're far enough away from Sen's Gate when the death camera turns on, the game will just decide not to ever load the gate or its collision. Anticipating that, the game stops loading new objects as soon as the death camera is triggered. It assumes you're as good as dead at that point. If you fall off a ledge in Dark Souls, it activates a camera as you drop, showing your character from the top down. The lynchpin holding the trick together is taking advantage of how Dark Souls (and many games) load objects as you get closer to them. In order to create a skip that would actually work, Capitaine knew he would need to find the sweet spot-not too close nor too far from Sen's Gate itself. What if we could one day skip the bells?" So Capitaine got to work attempting to actually achieve a skip for Sen's Gate. "So this became sort of like the holy grail. "Nobody in the speedrunning community was able to reproduce this," says CapitaineToinin.
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But the video was in atrocious 360p quality and music layered over the top of the game's sound made it nigh impossible to tell if they had edited their footage to fake it. We call that the John Margeret meme." Someone else had claimed to have skipped Sen's Gate by jumping off a platform nearby and using a known out-of-bounds glitch. "There was kind of a drama story happening in Dark Souls 1 where this skip specifically was faked by someone online. He knew that Sen's Gate would be a primary candidate to skip if he could pull it off. 'Hey I should probably try that in Dark Souls 1 as well.'" Capitaine didn't need to think about targets for long.
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"I remember watching streamers practice it and it just rang a bell. "That skip was very hard," CapitaineToinon says of the Dark Souls 3 glitch. Dark Souls 3 speedrunners picked up a similar trick for one of its DLC areas to bypass obstacles in the same way. Speedrunners for FromSoftware's PlayStation-exclusive Souls-style game found a way to trick the game into activating the death camera without actually killing their characters.
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